Software Engineer

EPFL

LausanneTemporary work
Il y a 9 jours

Description du poste

Your mission :
We are recruiting a new Software Engineer specialized in realtime 3D graphics to join the Laboratory for Experimental Museology (eM+) development team. eM+ is a transdisciplinary initiative at the intersection of immersive visualization technologies, aesthetics, and cultural and scientific (big) data. eM+ engages in research from scientific, artistic, and humanistic perspectives and promotes multisensory engagement using experimental platforms. You will join this dynamic team to deliver exceptional installations and exhibitions, in museums and galleries, worldwide.
As a software engineer, you will participate in the design of systems and installations supporting high-quality and innovative interactive experiences. You will develop the critical component for data processing and manipulation for our ultra-high resolution stereographic visualization systems. As one of the main tasks, you will participate in the core engine development for visualization of both simulated and real-world data through the development of critical components and the interfacing different internal or external technology blocks.
Main duties and responsibilities include :
  • Core development of software architecture
  • Real-time optimization for interactive visualizations
  • Visualization interfaces and integration of hardware sensors

Description du profil

Your profile :
You have a passion for real-time graphics, and an interest in learning and developing new skills in a small and dynamic team.

You must have:
  • Expertise in software development, proficient in C++ on Windows/Linux operating system.
  • Experience or interest with Unreal Engine.
  • Experience in software production tools for versioning, code review, testing and deployment.
  • Experience in multi-threaded CPU/GPU computing / optimization / interfacing for real-time computing and visualization systems.
  • Team spirit, open-minded and the ability to work in an interdisciplinary environment.
  • Interest in the world of museums, interactive art and the development of interactive and immersive systems for public engagement.
  • Fluency in English.

Would be nice to have:
  • Experience of immersive systems development, computer clusters and stereographics, spatialized 3D audio rendering
  • Experience with DCC softwares (Blender, Maya, Substance, etc)
  • Experience with Unity
  • Expertise in 3D graphics, shader language, and rendering pipeline (D3D, Vulkan)
  • Affinity with UX and natural interaction design for public exhibition
  • Expertise in computer vision, real-time high-resolution video analysis, and streaming
  • Passion for interactive visualization, design, and develop virtual reality system

Salaire et avantages

We offer :
  • A unique framework at the forefront of innovation of visualization and immersive experience
  • A stimulating work place engaging across disciplines
  • A small dynamic team with unique opportunities worldwide
  • Diversity, equity, inclusion and accessibility

Postulez chez EPFL

au poste de Software Engineer - Temporary work.

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